package org.gaming.ruler.lifecycle;

/**
 * 生命周期排序，正序启动，逆序关闭
 */
public interface Ordinal {
	
	int MIN = 0;
	
    int _0 = 0;

    int _1 = 1;

    int _2 = 2;

    int _3 = 3;

    int _4 = 4;

    int _5 = 5;

    int _6 = 6;

    int _7 = 7;

    int _8 = 8;

    int _9 = 9;

    int _10 = 10;

    int _11 = 11;

    int _12 = 12;

    int _13 = 13;

    int _14 = 14;

    int _15 = 15;

    int _16 = 16;

    int _17 = 17;

    int _18 = 18;

    int _19 = 19;

    int _20 = 20;

    int _21 = 21;

    int _22 = 22;

    int _23 = 23;

    int _24 = 24;

    int _25 = 25;

    int _26 = 26;

    int _27 = 27;

    int _28 = 28;

    int _29 = 29;

    int _30 = 30;

    int _31 = 31;

    int _32 = 32;

    int _33 = 33;

    int _34 = 34;

    int _35 = 35;

    int _36 = 36;

    int _37 = 37;

    int _38 = 38;

    int _39 = 39;

    int _40 = 40;

    int _41 = 41;

    int _42 = 42;

    int _43 = 43;

    int _44 = 44;

    int _45 = 45;

    int _46 = 46;

    int _47 = 47;

    int _48 = 48;

    int _49 = 49;

    int _50 = 50;
    
    int MAX = _50;
}
